Agents, Live Presentation at UNA, National University of Arts, Buenos Aires, Argentina.
Agents is an interactive installation dealing with the behavior of living organisms and artificial life.
In this work we developed a interactive vertical structure better known as tangible user interface.
A pointing-up camera located inside the installation captured the finger's movement, translating their positions to location variables, allowing the interaction between the users and the app.
In addition, we also used Pure Data to trigger sounds, adding a further dimension to the work.
We used four different elements to make our artificial intelligence system, based on a Game of life configuration.
The Cellular Automaton's rules were:
Red Cells / Predators: They gained weight eating black and yellow cells.
Yellow Cells / Healers: They helped the black cells eating red cells but losing weight/size during the process. They were also able to feed/heal a black cell by touching them.
Black Cells / Searchers: They eaten food trying to avoid predators.
Food: The user could change the position of the “food”. All the cells, especially the black ones, reacted to the position were the food was. The user was also capable of adding cells by just touching the interface's surface.